Alchemists Awakening

Alchemists Awakening

PLEASE NOTE:
This is an Early Access: the Survival, Creative and Multiplayer modes can already be played but there are still some bugs and more content will be added as we release new updates.

In Alchemist's Awakening, you are a young alchemist who is still discovering how much power he has. There are 9 primary elements, which can be mixed together and recombined into blocks of different shapes, or used as attacks against enemies.

Explore
Explore an infinite and procedurally generated open-world, use the Wind element to fly from a desert island to an iceberg, discover ruins of ancient builds deep in the forest, find rare resources and settle down somewhere to shape your own world as everything you see is made of small building blocks. Each block is unique: every stone block is different yet perfectly shaped to fit the place put it in, every leaf, every piece of wood is unique.

Build
As an Alchemist, you can recombine the 9 primary elements into other shapes and materials. Then you can place blocks anywhere in the world and build anything you can think of. Build machines to help you collect elements: for example, create a big wind turbine to collect the Wind element.

Creative Mode
If you like building more than everything, the Creative mode is made for you, with tools that let you build even faster.
Use powerful tools to terraform your own world, and then share your creations on the Steam Workshop or create a server. The Creative mode will also let you create a real adventure map: in a coming update, you will even be able to write your own quests, script your own special blocks with true gameplay changes.

Combat
Every element can be used as a weapon: launch fireballs, create a strong wind that repulses enemies or instantly create a sword in your hand. Your attacks will get even more powerful when you combine several elements. Fight against the monsters you encounter in the world such as wolves and thieves, and fight against other players in the multiplayer mode.

Give life to Creatures
When you build something with a human shape, you can give life to it and it will start to move and animate.
Command it to follow you, guard your base or mine resources for you. Depending on its shape and the type of block you used to build it, it will have different strengths and weaknesses.In the Creative mode, it will be possible soon to teach them dialogues and give them apart in the quests you are writing.

Play with friends
Alchemist's Awakening comes with an online mode: you can connect to servers, share skins and buildings which you made for your friends, create your own server, and try different game modes that will be available online.
Creating a server is very easy, and you can add your own special blocks, creatures and machines to make it really unique. You can also invite up to 4 friends to your world.

MINIMUM:
OS: Windows 7/8/10
Processor: 2 GHz
Memory: 4 GB RAM
Graphics: OpenGL 2 compatible card with 1 GB of memory, nVidia® 4XX+/AMD® 5XXX+
Storage: 2 GB available space

RECOMMENDED:
OS: Windows 7/8/10
Processor: 3 GHz
Memory: 8 GB RAM
Graphics: OpenGL 3 compatible card with 2 GB of memory, nVidia® 7XX+/AMD® 7XXX+
Network: Broadband Internet connection
Storage: 4 GB available space

Game News

Hello, A new update was released today, changing creatures strength and how they can fight for you. When you give life to a creature, its strength and armor will now depend on the materials you used to build it. For example, a creature with parts made of crystal will be much stronger than a creature made of wood or stone. It is now possible to put a sword in a creature's inventory and the creature will use it against mobs. Creatures can also cast spells if they have the necessary elements, for example give a creature some Fire and Wind to let it cast fireballs. This update also introduces Steam Trading Cards. Thanks again for your support! Regards, Marc
April 1, 2018, 7:37 pm
Hello, Wirth today's new update it is possible to create custom rotating structures, using a new Rotor block powered by the Wind element. The Rotor is built using Metal + Wind. The blocks next to the Rotor with start rotating when the Rotor is powered with Wind. You can use a Valve to stop it. Other changes includes: - several bug fixes - performance optimizations Thanks again for your support! Regards, Marc
December 17, 2017, 6:32 pm
Hello, A new update was released today, introducing some new blocks: rails! Rails can be crafted using Metal + Electricity. Then place some wheels on the rails, and build on top of the wheels to create a cart, which will move when the rails receive Electricity. Any shape can be used to build the cart, and this let you create some new mechanisms, here is an example of door which moves up and down when you go over a pressure plate: = There are still some bugs with the rails, but you can try to build your own mechanisms! Other changes includes: - several bug fixes - changed th...
November 7, 2017, 12:44 am
Hello, A new update was released today, introducing some ways to increase your inventory capacity. Here is how you can do that: - some clothes (Alchemy Tunic, Leather clothes) will increase the capacity when you are wearing them. - the Strength Potion which you can craft on an Alchemy Bench using Metal, Crystal and Electricity gives you a temporary capacity boost - when activated, the Storage Crystal also gives you a temporary capacity boost This update also makes it possible to give permissions to players you trust in a server. To do that, hold Tab to see the player list and click "Give permissions". They will need to do the same for you, and then you'll both be able to use each other chests, portals, and to build on your friend protected areas. Thanks again for your...
October 1, 2017, 8:14 pm
Hello, A new update was released today, and it is now possible to send Steam invites to your friend to let them join your world easier than before. At anytime while in game, simply use the "Invite friends" menu and your friend will receive an invite. Using this feature requires a good internet connection speed because you host the game for your friend and your world needs to be streamed to him. This update also fix a lot of bugs in multiplayer servers. Because a lot of internal changes have been made, it might also create new bugs, if so please report them! Thanks again for your support! Regards, Marc
August 26, 2017, 11:27 pm
Hello, A new update was released today, introducing a lot of new blocks! Pipes Pipes are used to transfer some elements from a source device, such as a windmill, to a receiver such as a chest. 3 type of pipes can be crafted: - Fire pipes, using Metal and Fire - Wind pipes, using Metal and Wind - Electricity pipes, using Metal and Electricity You can use them on ovens, windmills, thunder rods, chests and some other items. Valves and Switches Valves can be put on Fire and Wind pipes to close the pipe. They can be activated by an electrical signal coming from an Electricity Pipe. Switches can be put on Electricity pipes to close the pipe. Buttons and Pressure Plates Buttons and pressure plates can be connected to Electricity Pipes and will produce some electrical impulse...
July 8, 2017, 12:51 am
Hello, A small update was released today, here is the changelog: - added a full server listing on the Multiplayer menu. If you create a dedicated server, it'll be listed here. - added some particles effects - mobs size can now vary and their strength varies accordingly. You can set the mob size in scripts using entity.size - several bug fixes Thanks again for your support. Marc
June 9, 2017, 9:19 pm
Hello, Today, I'm very pleased to release an update which sets the foundation of a new world generation in Alchemist's Awakening. Here is an overview of the changes: A whole new world The world generation has been entirely rewritten, to allow more diversity and biomes. Around 20 different biomes are now in the game, and more content will be added in the next versions. Armors Armors can be found in chest in the world. They provide extra resistance when you wear them, as well as a stamina bonus when using Light Armors. Armors ca...
May 29, 2017, 1:28 am
Hello, With today's new update, it is now possible to place wood and column blocks of every size at a 45° angle: To do this, simply hold the Ctrl key while you have a wood or column block in hand. Some new wood species and leaves have also been added in 0.93b, which let you create some new beautiful trees: In other news, nights can now be cloudy. Full changelog: - Added a Polish translation, thanks to TimeLight
April 6, 2017, 6:45 pm
Hello, A new update was released today, introducing a new weapon: the Bow! The bow can be crafted using Metal + Nature. Arrows will be crafted on-the-fly when you use the bow. In the future, several different bows will be available with different powers and arrows. Storms New weathers have been added too, including some storm, rain and snow. Please note that in Creative mode, the weather will always be sunny. You can use the /setWeather command to change weather. This version also includes: - several bug fixes - new particles ...
March 21, 2017, 9:40 pm
Hello, A new update was released today, introducing some new blocks: Colored blocks and concrete blocks Quarter round blocks This update also add some weather (foggy, cloudy, sunny): Here are some more changes in Version 0.92b: - companion now teleports with you when using portals - improved companion pathfinder - added a way to remove moss/dirt from a specific side Thank you again for your support!
March 1, 2017, 7:55 pm
Hello, A new update was released today, introducing a way to make blocks look aged, mossy or dirty: You will find 3 new powers to add dirt (craft it with Sand), erosion (craft it with Stone) or moss (craft it with Nature) to blocks. Another new change is the snow which will appear on tops of blocks in cold biomes: Here is the full changelog: Version 0.92 - middle click will now add the entity you are currently looking at to the quickbar (like with blocks) in creative mode - added a search bar to creative inventory - fixed a cr...
February 17, 2017, 6:31 pm
Hello, A new update was released today, here is the changelog: - SSAO (improved ambiant lighting) when graphics are set to High Quality - Custom texture packs for maps You can now put custom block, grass and/or glass textures in a /textures/ directory in your map. This will replace the default textures for this map. Then you can share the map to the Steam Workshop and other players will receive the custom textures too. Here is an example map with custom textures: Other changes include: - you can put a cover.jpg file in the /textures/ directory of your map, this will be used as the preview in the Workshop. - the "Play with friend" coop menu now displays if your friends are in the game or not - new "CameraD...
February 1, 2017, 12:02 am
Hello, A new update was released today, with some big changes in the core engine. This should improve performance and fix some issues in some computers, however if you experience any problem please report the issue. In other news, you can now tame Wolfs and mount them: To do this, use the Tame power (Electricity + Metal + Crystal) This new update also makes it possible to create more complex items and vehicles with attached parts: Thanks again for your support!
January 12, 2017, 12:06 am
Hello, A new update was released today, introducing some new items: Raft The raft makes it possible to travel safely and quickly to other islands. This update also makes it possible for map makers and mod creators to create vehicles, here is an example: Picture Frame The Picture Frame is a painting that you can customize by entering the internet URL of a picture. Use blue clothes fabric blocks to craft it. Item Frame and Item Support The Item Frame can be used to decorate your home with weapons. Use orange clothes fabric blocks to craft it. You can also craft Item Supports with metal. Other changes Fixed some bugs with mobs. Fixed some bugs with fireball and stone tempest attacks. Mobs now have a spawn po...
December 22, 2016, 5:12 pm
Hello, A new update was released today, introducing some changes in how companions and creature you give life to work. - You can now transform a creature back to stone (it's like cancelling the giving life power) - Creatures now have more or less strength and armor depending on what material you use to create them. Creature made with crystal will be the most robust. - You can now give orders to the pet lion. Other news - A German translation was made by one member of the community, thanks very much, it was added to the game. - Some tweaking in the multiplayer protocol is tested to have less lag issues in "Play with friend" mode. - Terraforming now remove surface blocks (and trees) when elevating terrain in Creative mode. - Some bug fixes. New possibilities for Map makers - It is now possible to create NPC using the models of animals and mobs which are already in game and give them different behavior. For example, you could create a pet wolf. Some human models have also been added to let you create NPC who giv...
November 19, 2016, 1:38 am
Hello, A new update was released today, introducing some changes in terrain and two new items: Pickaxe The Pickaxe can be crafted in survival and let you change the terrain: left click to dig, right click to add material back to the ground. Sapling The Sapling can be crafted in survival and will turn into a tree after a while. Terrain The transition between materials has been totally rewritten to be more natural. A lot of new terrain type has been added: lava, black rock, etc... Currently you can only see them in Creat...
October 21, 2016, 10:17 pm
Hi, A new update was released today with a lot of interesting features for map makers. Here is what you can do to create and share adventure maps: Create custom blocks You can now create custom block which can be placed and broken exactly like normal blocks in the game. They can contain a mixture of all elements including grass and glass, and can emit light. Example here: Create custom mobs/NPC It is now possible to create custom mobs, they are like the creature you can give life to, but you can script them to add dialogs and interact with quests. Example here: Add quests to you maps ...
October 3, 2016, 7:22 pm
Hello, A new update was released today, introducing some new items: The Anvil can be used to repair weapon and tools: You can also create some Portals to travel faster to places you visited. Each portal teleports you to the next one you created: Portals can be named and will appear in the map: A green portal can be used only by the player who created it. If you are creating a map, you can place blue "Public Portals" which can be used by everybody. In multiplayer, it is now possible to create some Protection Crystals which work like the Totem and will prevent other player to destroy what you built. ...
September 14, 2016, 10:42 pm
A small patch was released today to fix some bugs. It also includes 3 new additional music tracks! Thank you.
September 5, 2016, 2:25 pm
Hello, A new update was released today, with a few notable changes on how melee weapons work: - weapons such as Swords no longer use the Stamina bar - instead, weapons now have a durability bar: a Sword will break after a number of uses on mobs Other changes in this update include: - 2 new musics, more will be added later - New items: Ladder and Storage Crystal - Some bug fixes Thank you again for your support.
August 13, 2016, 2:59 pm
Hello, A new update was released today, introducing an Alchemy Bench which makes it possible to create some useful potions! To create it, build the shape you see on the left and transform it using the "Make Useful" tool. Also, starting from this version, the amount of each element you can hold in your inventory is limited to 100, so you'll really need to use chests to store more resources. Other changes include: - While and For introduced in scripting language for custom items, as well as new commands such as setBiome and addEffect - Fixed some bugs Thanks again for you great support!
August 1, 2016, 11:26 pm
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