Veritex

Veritex


Veritex is a NEW Multiplayer Survival game by Veritex Studios that will be available via steam(click here) on 15th March 2018 . At the Moment it's in Early Access and it's FREE to play
The goal is to survive, the wilderness around you, build bases, and fend off other players that can murder you and take your loot. There are multiple things the player can do. The player can level up by harvesting resources, fight other players, destroy and raid other players bases and more.

Beware, even when you are OFFLINE players can kill you and take your loot! That is, if they can find you...

The map is large and has many different types of things to experience. At night Beware as it can be very difficult to see, so you will need to craft a torch or build a campfire and start to survive the night.

Try not to die... Good luck

Website: www.playveritex.com


Game News

Fixes Since Last Build: Map loading is much quicker. Player Name Plates no longer always say “INVALID” Players should no longer be able to spawn in other players beds Players should no longer be able to destroy or repair other users bases. Crafting Should always work now Weight and other inventory bugs and issues should all be fixed. Users are no longer able to move using "F" move forward automatically functionality, and bypass weight movement limitations. New Features: Bed Icons which show you where your beds are located Screen Resolution can now be changed Reorganized UI to be more clean Added “Medium Storage Chest” which holds more item slots All future updates are going to be additional features being implemented since the majority of bugs and other issues have been resolved. Look forward to more fun features being implemented soon.
April 29, 2018, 10:44 pm
Hey everyone! Pretty big update today. Here is all the issues that have been fixed! Not to mention that we now have a working single player mode, and all actions should work in first and third person now. If these fixes are working, and valid. We will be reintroducing the animals and mobs back into the game. Once this has been done, we can finally attempt to start adding more FUN features such as caves, and improvements to the world itself. Good luck everyone, and happy surviving. The 4/20/2018 update should be out in a few hours. Thanks, ~Bdoom
April 20, 2018, 10:20 pm
Hello Veritex community! Please check out our github for all resolved issues since last release. %3Aissue+is%3Aclosed Some of the fixed issues are not documented. Some of which are directly related to technical issues with which would not be understandable to the average player. I hope everyone enjoys this release and gives honest feedback. Once we get everything up and running, we can add new features! Thanks, ~Bdoom
April 11, 2018, 8:50 pm
Hello Everyone, The latest version of Veritex has no persistancy on the server. This essentially means that your player data will not be saved to a database currently. The old implementation of the database caused massive issues on production servers. This was the main cause of lag, however there are a few issues. These changes are completely based around the back end and would not be obvious to players. Once optimizations are fixed, the goal will be to implement more "gameplay" fixes, and then finally, add more features. Thanks for reading!
March 28, 2018, 4:43 pm
Hello Everyone, The latest version of Veritex has no persistancy on the server. This essentially means that your player data will not be saved to a database currently. The old implementation of the database caused massive issues on production servers. This was the main cause of lag, however there are a few issues. These changes are completely based around the back end and would not be obvious to players. Once optimizations are fixed, the goal will be to implement more "gameplay" fixes, and then finally, add more features. Thanks for reading!
March 28, 2018, 4:43 pm
Hello Everyone, The release was not what I expected! I'm sorry everyone. The server was only able to handle what seemed like at maximum 8 concurrent users before taking a big dive with lag. I will need to look into the server, optimize it, and this WILL take time. If you have any questions, you can still join our Discord and chat. These issues are mostly based around Net code based on initial analysis. Thanks, Bdoom
March 16, 2018, 11:36 am
Hey everyone, We have a discord server! Join: Thanks, - Bdoom
March 6, 2018, 9:43 pm
Hello Everyone: I am the solo developer working on Project Veritex. I was wondering how you would feel if I released the game, in it's current state. I currently know there are a few crashes that I am aware of, however, they are inconsistent and non-reproducible. However, I was thinking that I could fix the issues as they occur. Just spinning this out to you guys. Tell me what you think! I really would appreciate being able to fix issues as they occur. Thanks, Bdoom
January 24, 2018, 4:50 pm
Translate »